Creature Modeling for Games

22 Lessons

Get the assets
  • 01Decimating the Concept Sculpt
  • 02Using Quad Draw to Create New Body Topology
  • 03Finishing the New Body Topology
  • 04Begin building new topology for the head of the creature
  • 05Finishing the Head Topology
  • 06Modeling the Eye
  • 07Modeling the Necklace
  • 08Modeling the Medallion
  • 09Creating the Horn Geometry
  • 10Reusing Geometry to Create the Cowl
  • 11Creating the Belt Geometry
  • 12Editing the Padding Geometry
  • 13Creating UVs for the Eyes
  • 14Laying Out the Gold UVs
  • 15Starting the Body UV Layout
  • 16Working on the Body UVs
  • 17Finishing the Body Uvs
  • 18Creating UVs for the Horns and Sash
  • 19Creating the Head Uvs
  • 20Starting the Wood UVs
  • 21Finishing the Wood UVs
  • 22Finishing the Creatures Uvs
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17Finishing the Body Uvs

Finish the body UV layout.
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