3ds Max

10 Lessons

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  • 01Navigating the Interface
  • 02Working with Scenes
  • 03Modeling Basics
  • 04Retopology in 3ds Max
  • 05Adding Materials
  • 06Working with UVs
  • 07Animation Basics
  • 08Lighting and Rendering
  • 09Rendering with Arnold
  • 10Pipeline Integration
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03Modeling Basics

Learn about the 3D modeling tools and workflows in 3ds Max. You’ll build a simple primitive model and then manipulate its vertices, edges, and polygon faces. You'll also learn to use the Modeling Ribbon. Working with a finished model, you’ll learn to extrude polygon faces using the Extrude Tool and insert edge loops using Swift Loop.
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