3ds Max

10 Lessons

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  • 01Navigating the Interface
  • 02Working with Scenes
  • 03Modeling Basics
  • 04Retopology in 3ds Max
  • 05Adding Materials
  • 06Working with UVs
  • 07Animation Basics
  • 08Lighting and Rendering
  • 09Rendering with Arnold
  • 10Pipeline Integration
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08Lighting and Rendering

You’ll learn to add lights to scenes and create final rendered images. You’ll add several kinds of lights and adjust parameters to get different looks. You’ll learn to use the Scanline and ART renderers to render out final images from 3ds Max, based on custom size and quality settings.
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