3ds Max
10 Lessons
Get the assets
01
Navigating the Interface
02
Working with Scenes
03
Modeling Basics
04
Retopology in 3ds Max
05
Adding Materials
06
Working with UVs
07
Animation Basics
08
Lighting and Rendering
09
Rendering with Arnold
10
Pipeline Integration
Inspire
Learn
Community
09
Rendering with Arnold
You’ll discover how to use 3ds Max in conjunction with Arnold to render out final images. You’ll add some Arnold lights to get the look you want and use ActiveShade to receive instant visual feedback directly in the viewport.
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