3ds Max

10 Lessons

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  • 01Navigating the Interface
  • 02Working with Scenes
  • 03Modeling Basics
  • 04Retopology in 3ds Max
  • 05Adding Materials
  • 06Working with UVs
  • 07Animation Basics
  • 08Lighting and Rendering
  • 09Rendering with Arnold
  • 10Pipeline Integration
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09Rendering with Arnold

You’ll discover how to use 3ds Max in conjunction with Arnold to render out final images. You’ll add some Arnold lights to get the look you want and use ActiveShade to receive instant visual feedback directly in the viewport.
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