Maya

11 Lessons

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  • 01Navigating the Interface
  • 02Working with Scenes
  • 03Modeling Basics
  • 04Sculpting in Maya
  • 05Adding Materials and Textures
  • 06Creating a UV Layout
  • 07Animation Basics
  • 08Bifrost Basics
  • 09Lighting and Rendering
  • 10Rendering with Arnold
  • 11Pipeline Integration
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03Modeling Basics

Learn about the 3D modeling tools and workflows in Maya. You’ll work with the Modeling Toolkit, build a simple primitive model, and then manipulate its vertices, edges, and polygon faces. Working with a finished model, you’ll learn to extrude polygon faces using the Extrude tool and insert edge loops using the Multi-Cut tool for a more realistic, softer edge.
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