Maya

11 Lessons

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  • 01Navigating the Interface
  • 02Working with Scenes
  • 03Modeling Basics
  • 04Sculpting in Maya
  • 05Adding Materials and Textures
  • 06Creating a UV Layout
  • 07Animation Basics
  • 08Bifrost Basics
  • 09Lighting and Rendering
  • 10Rendering with Arnold
  • 11Pipeline Integration
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05Adding Materials and Textures

Give the surfaces of your Maya models a different appearance by adding materials and textures. You’ll be introduced to the Hypershade environment where you can create and edit materials that you can then apply to the different parts of your model.
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