Maya
11 Lessons
Get the assets
01
Navigating the Interface
02
Working with Scenes
03
Modeling Basics
04
Sculpting in Maya
05
Adding Materials and Textures
06
Creating a UV Layout
07
Animation Basics
08
Bifrost Basics
09
Lighting and Rendering
10
Rendering with Arnold
11
Pipeline Integration
Inspire
Learn
Community
05
Adding Materials and Textures
Give the surfaces of your Maya models a different appearance by adding materials and textures. You’ll be introduced to the Hypershade environment where you can create and edit materials that you can then apply to the different parts of your model.
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