Maya

11 Lessons

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  • 01Navigating the Interface
  • 02Working with Scenes
  • 03Modeling Basics
  • 04Sculpting in Maya
  • 05Adding Materials and Textures
  • 06Creating a UV Layout
  • 07Animation Basics
  • 08Bifrost Basics
  • 09Lighting and Rendering
  • 10Rendering with Arnold
  • 11Pipeline Integration
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06Creating a UV Layout

Create UVs for your 3D assets so that 2D textures can be applied to them. You’ll learn about creating simple UV projections on parts of your model. You’ll also learn to use some of the UV tools to edit your UVs in the UV editor in order to get an optimized UV layout with minimal distortion.
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