Maya

11 Lessons

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  • 01Navigating the Interface
  • 02Working with Scenes
  • 03Modeling Basics
  • 04Sculpting in Maya
  • 05Adding Materials and Textures
  • 06Creating a UV Layout
  • 07Animation Basics
  • 08Bifrost Basics
  • 09Lighting and Rendering
  • 10Rendering with Arnold
  • 11Pipeline Integration
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11Pipeline Integration

You’ll learn how Maya can fit with other applications in your pipeline. You’ll learn about the portability of different file types and how you can quickly transfer data between Maya and applications like Substance Painter or Unity.
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