Maya
11 Lessons
Get the assets
01
Navigating the Interface
02
Working with Scenes
03
Modeling Basics
04
Sculpting in Maya
05
Adding Materials and Textures
06
Creating a UV Layout
07
Animation Basics
08
Bifrost Basics
09
Lighting and Rendering
10
Rendering with Arnold
11
Pipeline Integration
Inspire
Learn
Community
11
Pipeline Integration
You’ll learn how Maya can fit with other applications in your pipeline. You’ll learn about the portability of different file types and how you can quickly transfer data between Maya and applications like Substance Painter or Unity.